One Angry Zed - Level 16 Civilian

Class: Civilian NOTE: if you're reading this, thinking you're about to shoot a zombie spy, please read the following very carefully.

Ah nah harm harmanz. Ah harm zambah, anh Ah ganna zmazh hangarg harzanz zambah

Friend to the Quartly Study Group

Wearing: a torn and blood-soaked red dress

Level:16
XP:3923 Group:None
Joined:2006-09-19 01:43:59 Skills:
  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
    • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
    • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
    • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
  • Memories of Life (Zombie is able to open doors to buildings.)
    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
  • Lurching Gait (Zombie can walk as fast as the living.)
    • Ankle Grab (Zombie only spends 1AP standing up.)
Died:144 times
First died:during the early outbreaks
Real name:
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