Adaria - Level 11 Zombie

Class: Zombie A non-descript zombie.

Wearing: a scratched and blood-smeared pair of glasses, a blood-flecked dark blue short-sleeved shirt, a blood-soaked black jacket, a bloodstained pair of blue jeans and a bloodstained pair of black shoes

Level:11
XP:31 Group:None
Joined:2010-10-19 17:23:21 Skills:
  • Hand-to-Hand Combat (+15% to melee attacks.)
  • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)

  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
    • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
  • Memories of Life (Zombie is able to open doors to buildings.)
  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
    • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
ID:1813497
Died:31 times
First died:during the early outbreaks
Real name:
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