spikybeagle - Level 16 Scientist

Class: Scientist A non-descript survivor.

Wearing: a blood-flecked railway porter's cap, a blood-flecked dark blue tie, a white long-sleeved shirt, a bloodstained dark blue greatcoat, a blood-flecked pair of pale blue trousers and a pair of brown leather shoes

Level:16
XP:63 Group:Creedy Defense Force CARP
Joined:2010-06-02 17:41:37 Skills:
  • Hand-to-Hand Combat (+15% to melee attacks.)
  • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
  • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)
  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
  • Lurching Gait (Zombie can walk as fast as the living.)
    • Ankle Grab (Zombie only spends 1AP standing up.)
Died:44 times
First died:unknown
Real name:
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