YearOfTheCure - Level 18 Scientist

Class: Scientist Leaning up against a corner of the wall, partially hidden in shadow you see a disheveled, ragged scientist. The zombie outbreak has since pushed this NecroTech operative into the reach of insanity.

Wearing: a red beret, a set of Fort Creedy dog-tags, a khaki short-sleeved shirt, a camouflage jacket, a pair of black trousers and a pair of black boots

Level:18
XP:377 Group:None
Joined:2010-03-25 12:09:53 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
  • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
  • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

  • Lurching Gait (Zombie can walk as fast as the living.)
Died: times
First died:
Real name:Derek
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