Kelly Bundy - Level 21 Civilian

Class: Civilian This blonde has streaks of orange in hair and her makes a hallow sound when knocked.
But don't let that fool you. She's a dynamite 35-23-35, and is killer if she gets holds wood in her hands.
And she's after you, AVO12216!

Wearing: a broken and blood-smeared pair of safety goggles, a torn and blood-soaked police cap, a tattered and blood-soaked dark orange blouse, a tattered and blood-soaked white jacket, a tattered and blood-soaked white lab coat, a tattered and bloodstained black skirt and a scraped and blood-soaked pair of red leather shoes

Level:21
XP:2797 Group:Brainstalkers
Joined:2008-09-17 19:39:46 Skills:
  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
    • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
    • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
    • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
  • Memories of Life (Zombie is able to open doors to buildings.)
    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
      • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
    • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
  • Lurching Gait (Zombie can walk as fast as the living.)
    • Ankle Grab (Zombie only spends 1AP standing up.)
  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
    • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
ID:1361853
Died:54 times
First died:during the early outbreaks
Real name:A Bundy never quits, a Bundy never learns!
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